Hello,

I’m a technical artist with a background in 2D art and animation. I specialise in empowering artist workflows through tools, and shaders.

I like cats.

Skills: Post processing shaders, materials, particles, 3D modelling, 3D rigging, procedural modelling, digital simulation and destruction.

Illustration, 2D/3D texturing, 2D animation, 2D rigging

Software proficiency: Houdini, Maya, Blender, Unity, Unreal Engine, Source Particle Engine, Substance 3D Painter, Marmoset Toolbag, Photoshop, Krita, Clip Studio Paint

C#, C++, Python