Hello! I am a Technical artist and illustrator with a strong passion to learn and make cool things!
I am mainly specialised in VFX, and Houdini procedural modelling for the video game industry.
I also have a 2D Artist background as a illustrator, flipbook animator, and texture artist for video games and media.
I will be graduating late April 2025!
Skills: Post processing shaders, materials, particles, 3D modelling, procedural modelling, digital simulation and destruction.
Illustration, 2D/3D texturing, 2D animation, 2D rigging
Software proficiency: Houdini, Maya, Blender, Unity, Unreal Engine, Source Particle Engine, Substance 3D Painter, Marmoset Toolbag, Photoshop, Krita, Clip Studio Paint