Tool demo
I created a video for those who prefer video over reading documentation
Relinker - Unity Editor Window Renaming tool
When copying over animations from one prefab to another, animations break: their binding paths go to missing references and need to be renamed in order to get fixed. When a character has dozens of bones that need to be renamed, manually renaming them becomes quite tiresome. I created this tool to solve that issue, and dip my toes into Unity Editor Window Scripting.
My goal with this project was to learn about Unity Editor Window, to get myself ready to tackle on other tools.
Overall I am quite happy with my tool. It’s not the best renaming tool out there, but I had learnt a lot doing this.
In the future I plan to streamline the process further, using Lichtenstein algorithm to quickly find problem paths and suggest renames. I also want to expand the tool to copy animation controllers and reassign animations, as it can be quite bothersome to do manually when you have tons of animations.
This is a open source project I am maintaining. You can read the documentation, and test out the tool on gitHub